Linear Music:

Before getting absorbed by the world of sound and music design, I started my creative efforts as a songwriter, and later as a composer.

Linear music is the fundamental backbone from where all my other skills flourished.

Canon in Decadence: Electroacoustic Piece (2020)

The piece plays with the idea of an imperfect imitation. The purity of the sinewave, the impurity of the human voice, and the grit of the distorted guitar all play a role in what I conceived as a structure for decadence.

Stranded in a Damaged Future (2021)

This album of incidental music is a collaboration with fellow composers Helen Gan, Jakob Guerrero, Rael Kõiv, and Bartek Kosiński.

Holosaur (2021)

I produced the music of this amazing puzzle platformer during the GMTK Game Jam 2021. The Game ranked #54 among almost 6000 entries. You can play the game at https://daem-on.itch.io/holosaur

Octopi is not a monster (2021)

Game made in collaboration with arturitoproductions during a game jam. I produced and implemented all the music and audio. Play the game here.

BMW i8: Music & sound re-design

Complete re-score and re-sound design.

Vom Ende (shoegaze, 2021)

Original Music track composed for "Vom Ende", a medium-length film directed by Nik Azad. Watch the film here: https://vimeo.com/656092271

Berlin: Die Sinfonie der Großstadt: Re-scoring of a sequence

The Risk: Music & sound re-design

You can find more examples on my Youtube channel and my Soundcloud.